![]() ![]() Expand art\armies\\vehicles\\skins\_ then double click your skin folder. ![]() Your completed wizard might look something like this: Creating The Skins More information is available in that section of the wiki. If you are editing a German faction (using units from both), you can limit which faction you intend your skin pack to be used for in the attribute editor when you are hooking up your icons. If you do not specify a full path for any paths other than the Mod File, the paths will implicitly be relative to your Mod File path. Be sure to look at the other faction to select all the required units. Note: Several units are shared by the German factions. Typically a skin consists of a seasonal variant (summer/winter) of all the vehicles in a vehicle class (light/medium/heavy). Check the Clone checkbox for each skin you'd like to include in your skin pack. ![]() (this will be located under your Mod File path after you generate the mod.)
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